@cmango5865

It's genuinely astounding how many insanely useful art tips, pointers, and fundamental breakdowns Marco has provided on his youtube channel FOR FREE! Amazing as always.

@milehighslacker4196

As a beginner, I was taught that "your darkest light is lighter than your lightest dark and vice versa (your lightest dark is darker than your darkest light)."  I think that concept is part of this video explanation. Thanks!

@gubbothehuggo2771

"Reflected light is always darker than the light family."
I had never heard of this until now and yet it's one of the most important rendering tips I have EVER been told. Thank you.

@allanredhill8682

youre without a doubt the best free artistic learning recource on youtube. The fact that youre not only a knowledgable artist but also a great teacher and are putting out this content for free is insane. Wouldnt be half as far along my art journey as iam right now without your content for real

@sumicmusic

Thanks for this tutorial on edging! I found it really easy to edge after watching this!

@Andybowbandy

That’s what have I been missing! Half tones are not actually halftones, and they are apart of the light family. I wish this video existed a decade ago my renderings wouldn’t have had to suffer and my time. Thank you so much I finally now understand!

@Ferodra

For those struggling with bounce/indirect light:
What helped me most in painting it is to imagine every lit part of a surface as somewhat emissive. As long as you take into account distance and light intensity (+ the inverse square law), it helps a ton to make a full piece feel coherent. I did tend to make my pieces way too dark before randomly realizing this while working in 3D

@whatiamdoinghere1788

you made it sound so so easy that it feels so obvious and even silly, but applying this to drawing makes everything so so much easier to understand and draw, wow!! Thank you!

@trixonic6934

I’ve been watching you for years and after years of aimless practice I have finally made it into the world of product design. If you saw how bad I was when I started to where I am now you would never know the countless hours I put in just drawing from observation everyday and kept it all to myself. It feels great

@PabloEdvardo

I'm almost 38 and now considering trying painting for the first time in my life. I honestly never knew that art was so technical in a way that leads to creativity rather than restricting it.

@velvetbees

This is a far better presentation than I received in my university art classes. One thing you explained is how the dark cloth did not create the halo effect from the indirect lighting, but a colored base does. That's because black absorbs light. Thank you for that reminder.

@shadowstar1286

Hey Marco last year at Light Box Expo I stopped by your booth and told you how blown away I was by the quality of education and editing you have in your videos. You told me that you spend a lot of time editing. I haven't watched in a while but I'm happy to say your work is just as impressive as ever. I won't be going to LBX this year so I figured I'd drop a comment here.

@honkhonk5000

How to amaze a non artist with four shades of white. I understand what’s happening but it’s just so amazing to see a circle with three colors become a sphere with the addition of the reflective light. It just came alive for me. Absolutely awesome

@LabradorPeninsula

Every time I see a new video from Marco I get this incredibly strong urge to draw more, you can just see by the way he paints how much he is enjoying it

@Mr.McWatson

This is one of the best breakdowns I've heard for shading. The light family explanation really drove it home.

@thecompl33tnoob

Excellent video! I have my own tip to throw in for beginners, which seems to be implied but not stated outright: In design school, for rendering, our teachers taught us that "cast shadows are always as sharp as possible," and that "rounded/form shadows are always as smooth of a gradient as possible." Obviously this isn't always true in real life (you can even see at @2:07, the cast shadow from his hand is quite fuzzy due to his hand being so close to the light source), but it was a very handy place to begin. Most of the things we were rendering were artificial manmade objects and products and with bright artificial lighting, so this worked fine. 

Again, it's not always strictly true, but adhering to those two rules to begin will really help your art look realistic as a baseline, then you can go in and refine/fuzz some of those cast shadows or sharpen some of those rounded shadows as needed.

Hope this helps someone!

@LunaticOnPixiv

i cant describe in words just how useful this was. it cleared out all my missconceptions and question 
thanks marco

@utubewillyman

I love the way you approach this as a problem to be solved with analytical thinking instead of some feel-good platitudes about painting with your heart, etc.

@grahamothy424

You’ve got talent in your paintings but you also have talent in your passion for teaching art. The way you explain and order and generalize things is so helpful. I rewind once or twice and I just permanently retain these core concepts. Thank you for putting forth so much effort into making your videos. I’ll forever be a fan

@DarkHarpuia

Thinking of halftones as "the points at which the form is turning away from the light" is a REALLY helpful mental frame for this. Thanks!